Kick the Buddy MOD APK (Unlimited Money, Gold)

2.20.0
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4.3/5 Votes: 3,572,574
Updated
Sep 15, 2026
Size
272 MB
Version
2.20.0
Requirements
7.0
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Google Play
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Description

Kick the Buddy gives you a ragdoll named Buddy, a shop full of weapons, and a stream of Bucks for every hit you land. Casual players who want a quick laugh after work can reach the fun weapons fast without wasting Gold on the wrong things. The most useful Kick the Buddy tips all come back to one fact: Bucks pay for most weapons, while Gold stays scarce unless you pay.

How to Play Kick the Buddy: The Ragdoll Stress Toy Explained

To play Kick the Buddy, you tap, drag, and throw a ragdoll dummy named Buddy around a small room, then hit him with weapons from the shop. Every hit earns Bucks, and those Bucks unlock new weapons, outfits, and backgrounds for the next round of chaos.

Playgendary publishes the game on Google Play and the App Store, and it has lived on Android since 2018. You will not find a level map, a timer, or a score to beat. Instead, you set the pace and Buddy simply reacts. The app itself is free, with ads and optional purchases paying the bills.

That loose shape is why this anti-stress game works so well in five-minute bursts. The physics sandbox rewards curiosity more than skill, and the item catalog runs into the hundreds.

How Buddy’s Ragdoll Physics React to Every Hit

Buddy is a floppy body with loose joints, so every punch, kick, or blast sends his arms and legs somewhere new. Throw him into a wall and he folds. Hit him in the air and he spins before landing in a heap.

In my first sessions, I spent more time flinging him around than using any weapon. The ragdoll physics are the real toy, and the weapons mostly give you new ways to push that body around. Because the game scripts nothing about a landing, the same grenade never plays out the same way twice.

Buddy the Test Dummy and the Game’s Light-Hearted Tone

Buddy is a test dummy, not a victim, and the whole game leans on that idea. He quips, whines, and pulls faces while you work, then bounces back for more every single time.

The store text promises that Buddy never gets hurt, and the cartoon style backs that up. Bright colors and silly sound effects keep the mood goofy rather than grim. Even a knockout ends with Buddy popping back up. For stress relief after a long day, that tone is the whole point.

Kick the Buddy vs Beat the Boss 4 and Stickman Dismounting

Beat the Boss 4 from Game Hive shares the idea of smacking a cartoon target, but it wraps the action in stages and objectives. Stickman Dismounting goes a different way. It launches a stick figure down ramps and stairs, then scores the crash.

Kick the Buddy sits between those two. It has no stages like Beat the Boss 4 and no crash scoring like Stickman Dismounting, just one room and a huge weapon list. If you want goals, pick one of the other two. If you want zero pressure, Buddy wins.

Original Kick the Buddy vs Forever and Second Kick

Playgendary runs three Buddy apps on Google Play: the original Kick the Buddy, Kick the Buddy: Forever, and Kick the Buddy: Second Kick. Forever pitches upgraded graphics and new ways to interact with Buddy. Second Kick adds achievements and lootboxes, and its reviews complain that those boxes hand out duplicate weapons with nothing in return.

I still keep the original installed, since it gets steady updates, runs without Wi-Fi, and has the deepest item list of the three. Try Forever only if the original art looks dated to you.

Kick the Buddy Controls: Punch, Toss, and Stretch Buddy

Two gestures run every Kick the Buddy session: a tap to hit Buddy and a drag to grab and move him. Weapons change what a tap does, but the gestures never change. As a result, anyone can pick it up in seconds, even a first-time phone gamer.

Most of the fun lives in the space between those two inputs. You grab Buddy, fling him, and tap while he is still in the air. The physics sandbox then decides how he tumbles, and no two tumbles look alike. Chaining a toss into a shot is the first trick worth practicing.

No joystick or button layout clutters the screen, and one tap in the weapon menu swaps between your unlocked items. That simple setup keeps your eyes on the test dummy, which is where the laughs come from.

Tapping to Punch and Kick Buddy

Your bare hands are the first tool in the game. Tap Buddy and he takes a hit, jerks back, and yells about it. Short, fast taps keep him off balance.

Once you pick a weapon, the same tap uses it instead. A pistol fires where you touch, and a grenade lands where you tap before it goes off a moment later. Rapid tapping, in my experience, draws out the funniest reactions. Each weapon also brings its own sound, so switching tools changes the whole feel of a session.

Dragging, Tossing, and Stretching Buddy Across the Room

Press and hold on Buddy to grab him. Drag slowly and his limbs stretch like rubber. Flick your finger, though, and he flies across the room and smacks the far wall.

The store listing names punch, toss, and stretch as the core actions, and new players tend to ignore stretching. Pull an arm one way and a leg the other, then let go, and the ragdoll physics snap him back like a slingshot.

What Happens When Buddy Gets Knocked Out

Heavy hitting wears Buddy down until he flops over, knocked out. He does not stay down for long. After a short pause he pops back up, fresh and ready for more.

Nothing resets and you lose nothing when this happens. No game over screen appears, so a knockout works more like a punchline than a fail state. Your Bucks total stays exactly where it was. I treat it as a natural break, a good moment to swap weapons and try something new.

How to Unlock Weapons in the Kick the Buddy Weapon Shop

You unlock weapons in Kick the Buddy by buying them in the weapon shop with Bucks or Gold. Bucks come from hitting Buddy and cover most items, while Gold is the rarer currency that gates the flashiest weapons and comes from rewards, bundles, and the paid Premium plans.

The catalog is huge. It runs into the hundreds, and the shop sorts it into themed categories so you can pick a tool by mood. Cheap items cost only Bucks, while the showpieces sit behind Gold.

Real-money in-app purchases exist too, but you never need them to enjoy the basic toy. In my play, the free trickle of Bucks covered every weapon I actually used from day to day.

Weapon Categories From Firearms to Explosives and Animals

The shop groups items into categories that run from normal to absurd. You get firearms like pistols and machine guns, melee tools, and explosives such as grenades and rockets. Then it turns strange, with animals, household objects, food, and gadgets that have no business being weapons. Musical instruments turn up as well, which says a lot about the tone.

Each category behaves differently on the ragdoll. Firearms pepper Buddy with small hits, while bigger blasts launch him across the room. The odd items often trigger a unique animation, so check every tab once before you spend anything big.

How Weapon Prices Split Between Bucks and Gold

Each item in the shop shows a price tag in Bucks or in Gold. Bucks items are the everyday tools. Gold items tend to be the showpieces, such as the nuclear bomb.

Because Gold drips in slowly, every Gold purchase deserves a pause. Ask whether you will use the item every session or just once for the laugh. A cheap Bucks weapon you fire daily often gives more fun than a Gold item you try twice. Similarly, a Gold item that only looks cool on the shop page tends to lose its shine after a day.

Grenades and Machine Guns as Early Bucks Earners

Early on, grenades and machine guns are two of the quickest ways to build Bucks, because machine guns land a steady stream of paying hits. Grenades hit hard in one burst and toss Buddy around, which sets up the next hit.

Player forums and fan sites agree on this pairing, and my own runs matched it. I bought a machine gun first, then saved toward bigger blasts. That order gave me a much faster climb than an hour of bare-handed tapping. In my runs, the machine gun paid for itself within roughly two sessions.

How to Unlock Outfits and Room Backgrounds for Buddy

Every outfit and backdrop in Kick the Buddy comes from the same shop that sells weapons, paid for with Bucks, Gold, or real-money packs. Accessories and full costumes sit in the wardrobe, while themed rooms replace the plain space behind Buddy and change the mood of every session.

None of these items change how the game plays. A costume does not make Buddy tougher, and a new room does not alter the physics. It is pure style, so it deserves a lower spot on your shopping list than weapons.

Dressing Buddy up is still one of my favorite parts. Watching a dummy in a fancy costume take a rocket to the face never gets old.

Accessories and Outfits in Buddy’s Wardrobe

This menu holds accessories and full outfits that give Buddy a whole new look. Some pieces cost Bucks, some cost Gold, and a batch of 20 outfits comes with Premium.

Your chosen look stays on from round to round until you change it. I like to pick a costume that clashes with the room for extra silliness. For example, a formal suit inside a cartoon hero room turns a random session into a tiny comedy scene. Swapping between outfits you already own costs nothing.

Themed Rooms That Change the Scene Behind Buddy

The default room is plain, and backgrounds swap it for themed scenes. Each one reskins the walls and floor while keeping the same space for Buddy to bounce around in.

Rooms matter more than they seem, because you stare at one for the whole session. A fresh scene makes an old weapon feel new again. I rotate mine every few days so the toy never feels stale, and that small habit keeps me coming back.

What the Super Buddy Pack Adds

The Super Buddy Pack is a paid bundle in the shop that adds three items at once. You get the Super Buddy skin, a new weapon pitched as the one artifact that can weaken the hero, and a room dedicated to his legacy.

It shows clearly how the game sells style. The skin and room are cosmetic, and the weapon is a joke item built around the costume. Buy it only if the superhero theme makes you smile, since it adds nothing beyond looks and one themed gag. On a tight budget, I would rank it below any solid Bucks weapon.

How Bucks, Gold, and Daily Login Rewards Drive Progression

Progression in Kick the Buddy runs on two currencies: Bucks, earned by hitting Buddy, and Gold, a scarcer currency from rewards, bundles, and Premium. Daily login rewards and rewarded videos add extra currency, and together they decide how fast the weapon shop, outfits, and room backgrounds open up.

The game has no levels and no XP bar. Your progress is simply what you own, so the currency flow is the whole game loop.

The best Kick the Buddy tips on spending start with knowing which currency is scarce, and Gold is always the scarce one. In my experience, Bucks feel plentiful within a week. Gold never does, so every choice about it carries more weight.

Earning Bucks Every Time You Hit Buddy

Every hit on Buddy pays a small amount of Bucks. Faster and stronger weapons land more hits, so they pay more over a session. That makes Bucks a direct reward for playing, not a timer you wait on. Explosions that hit Buddy several times in a row pay out more than a single punch.

The flow speeds up once you own better tools. A bare-hands session pays slowly, while a machine gun fills the counter much faster. In my runs, one steady ten-minute session also earned more than several quick check-ins.

Where Gold Comes From and What It Buys

Gold arrives through a few narrow channels: special rewards, shop bundles, real-money packs, and Premium. It buys the rare stuff, such as top-tier weapons and some outfits.

Because Gold is slow, I set a simple rule: no Gold spending until an item proves it earns its spot. Limited-time bundle pop-ups push Gold hard. So before paying, check what that Gold amount actually buys in the shop.

Login Streaks and Rewarded Videos

Opening the game each day pays a login reward, and the prizes grow as your streak gets longer. Streaks reward consistency, so a quick daily check-in pays off even if you only play for a minute.

Ad bonuses are the other top-up. The game regularly offers to boost a reward if you watch a short ad, paying out in Bucks or Gold depending on the offer. I take these offers when I am not in a hurry, since a short clip beats an hour of grinding. Watching three or four clips in one sitting adds up quickly on a slow week.

What Kick the Buddy’s Premium Subscription Really Costs

Kick the Buddy’s Premium subscription costs $7.99 a week after a 3-day free trial, $19.99 a month, or $99.99 a year in the United States. Every tier unlocks 20 weapons and 20 outfits, removes banner ads, and adds 1,000 Bucks and 100 Gold each day.

Prices can differ outside the US, and charges convert to your local currency. Check the store page for your local price before you commit.

Premium is optional, and the core stress relief plays the same without it. What you pay for is speed, fewer banner ads, and a stack of wardrobe and weapon items on day one. However, the plan you pick changes the real cost far more than most players expect.

Weekly vs Monthly vs Yearly Premium Prices

The three plans give the same perks, so the only real difference is price per day. Paying weekly for a full year comes to roughly $415. Twelve monthly payments come to about $240. The yearly plan costs $99.99, around a quarter of the weekly total.

That gap is the biggest money fact about this game, and most reviews skip it. The free trial rolls into the weekly plan, which is the most expensive way to pay. If you plan to keep Premium, the yearly tier is the only one that makes sense.

What 20 Weapons, 20 Outfits, and Daily Currency Add Up To

The daily drop of 1,000 Bucks and 100 Gold is the part that adds up. Over 30 days, it works out to roughly 30,000 Bucks and 3,000 Gold, assuming you claim it every day.

The listing does not name the 20 weapons or the 20 outfits. So open the Premium screen in the shop first and check exactly which items you get. Also note that the store text promises only banner ad removal, which leaves room for other ad formats to appear.

How the 3-Day Free Trial and Auto-Renewal Work

The weekly plan starts with a 3-day free trial, and then it renews on its own. The store terms say auto-renew stays on unless you turn it off at least 24 hours before the period ends.

So if you only want a taste, cancel on day two, not day three. On Android, open Google Play, tap your profile, choose Payments and subscriptions, and cancel there. On iPhone, the switch lives under Subscriptions in your Apple account settings. Deleting the app does not stop the charge.

Common Kick the Buddy Mistakes: Offline Play, Ads, and Kids

Outside the actual gameplay, beginners in Kick the Buddy tend to trip over three things: offline limits, stray taps on ad pop-ups, and unlocked in-app purchases on shared phones. The toy itself is hard to mess up, but the setup around it costs people money and patience.

Its store page sells it as an anti-stress game you can play with no Wi-Fi, and that claim holds up. The catch is that the shop and ad rewards live online.

Age ratings also trip up parents. The App Store lists the game at 12+ and Google Play rates it Teen, even though the cartoon style looks aimed at younger kids. Meanwhile, the shop keeps selling to whoever holds the phone.

Expecting the Shop and Rewarded Videos to Work Offline

Hitting Buddy and earning Bucks both work with no signal, which makes offline play great on flights and long bus rides. Real-money purchases and ad-based rewards, however, need a connection because both talk to outside servers.

The fix is simple. Claim your login reward and watch any videos you want while on Wi-Fi, then go offline to play. Updates also need a connection, so grab the latest one before a trip. The whole routine takes under two minutes.

Tapping Ad Pop-Ups by Accident

Pop-ups for bundles and Premium appear often, and a stray swipe can open one or start a video. Player reviews on Google Play and Softonic complain about exactly this, especially in the middle of a toss.

The close button on these screens is often small. Slow down when a pop-up appears, find the X, and tap it on purpose. It sounds minor, but it saves time and prevents accidental purchases.

Leaving In-App Purchases Unlocked on a Kid’s Phone

The cartoon look draws young players, yet the game sells Gold packs, bundles, and subscriptions. A child can tap through a purchase in seconds if the store account has no lock.

On Android, turn on purchase authentication in Google Play settings so every buy needs a password or fingerprint. On iPhone, use Screen Time and block in-app purchases under Content and Privacy Restrictions. Also weigh that 12+ rating before you hand over the phone. The cartoon violence still includes blood effects that some parents will not want a young child to see.

Best Kick the Buddy Tips and Tricks for Beginners

Hitting Buddy through to the knockout, buying weapons before cosmetics, and dodging ad pop-ups are the three habits that speed up a new Kick the Buddy save. None of them need skill. They just need a plan for your Bucks and a little patience with Gold.

Weapons shape the rest of the game. Better tools earn more per hit, which buys more tools, and that loop is where fast players pull ahead. For me, the first real weapon purchase set the pace for the whole first week.

Ads are the other drag on progress. Every interruption breaks the flow of a session, and in a toy built for stress relief, flow is the whole reward.

Keep Hitting Buddy Through the Knockout to Bank Bucks

Switching weapons every few seconds feels fun, but it slows your Bucks. Sticking with one strong weapon and working Buddy all the way to the knockout keeps the hits, and the payouts, coming without a break.

My routine is simple. I pick the best earner I own and run Buddy to a knockout. Then I swap weapons once he pops back up. That keeps sessions varied without wasting the stretch when Buddy is easiest to hit.

Buy Weapons Before Wardrobe Items

Outfits and rooms look great, but they never earn you a single Buck. A new weapon does, every session, for as long as you play.

So spend your first few thousand Bucks on weapons, starting with a fast-firing gun and then explosives. Once your weapon menu feels well stocked, shift to outfits and rooms. Your costume budget grows much faster after that, and nothing you skipped goes away.

Play Kick the Buddy Offline to Cut Pop-Ups

Ads and offer pop-ups need a connection to load, so switching off Wi-Fi and mobile data quiets most of them. It is the easiest way to get a calm, unbroken session on a phone that shows ads between actions.

The trade-off is real. You give up rewarded videos and live offers while offline, so save this trick for sessions where calm matters more than bonus Bucks. I use it for evening wind-down sessions, when I want the toy and nothing else. Turn the connection back on afterward so the next login reward still counts.

Frequently Asked Questions About Kick the Buddy

Is Kick the Buddy available on iPhone and Android?

Yes. Kick the Buddy is on Google Play for Android phones and on the App Store for iPhone and iPad, both published by Playgendary Limited. Browser versions on fan sites are unofficial copies, not the Playgendary release, so install from the official store listing to get updates, offline play, and a safe, signed app.

Can you beat Kick the Buddy?

No, there is no final level or ending to reach. The physics sandbox has no win screen, no lives, and no timer, so a session ends whenever you put the phone down. Many players treat owning the whole item catalog as the real finish line, and that goal can take months without paying.

Does Kick the Buddy still get updates?

Yes. Playgendary keeps shipping updates, and recent release notes mention critical bug fixes plus new outfits, money, and gold offers. Themed bundles also arrive over time, so the list of explosives and accessories keeps growing. Check the shop after each update, because new items usually show up there first.

Who Should Play Kick the Buddy, and Who Should Skip It

Kick the Buddy suits anyone who wants a two-minute laugh, a quick dose of stress relief on the commute, or a no-pressure toy for a long flight. It is a weaker fit for players who need goals, levels, or a story, and parents of younger kids should respect the 12+ rating. My advice is to play free, earn Bucks with a machine gun, and skip the weekly Premium plan entirely.

After weeks of on-and-off sessions, I still open it after a bad day, because flinging a test dummy across the room works better than it has any right to. As a pocket anti-stress game, it remains the best version of that idea I have played.

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