Ten Dates (Unlocked FULL GAME)

1.6
Download APK
4.0/5 Votes: 609
Updated
Sep 1, 2026
Size
800 MB
Version
1.6
Requirements
8.0
Get it on
Google Play
Report this app

Description

Ten Dates drops two London friends into a speed dating night with five potential matches each and over 12 hours of filmed footage behind the choices. Anyone who keeps losing a promising match in the final minute will find the timing rules and the answer patterns that fix it here. The single biggest gain comes from treating the answer timer as a real opponent, because an expired timer picks for you.

How to Play Ten Dates: Speed Dating Event Basics

Ten Dates is a live-action rom-com where you play as Misha or Ryan at a London speed dating night. You meet five matches, choose two for second dates, then take one to a third date, and timed dialogue choices decide each outcome.

Wales Interactive filmed the whole thing with real actors. There are no sprites, no menus full of stats, and no combat. Instead, you watch a conversation and pick what your character says next.

Rosie Day plays Misha and Charlie Maher plays Ryan. Both leads carry their own personality, so your answers steer them rather than define them from scratch. The branching narrative reacts fast, and a single blunt reply can cool a match within one exchange.

How Timed Dialogue Choices Shape Each Conversation

Every prompt in this interactive rom-com gives you two or more replies and a countdown. The clock is short by design, because the developers wanted answers that feel instinctive rather than calculated.

Your pick then feeds the branching chain of topics. For example, agreeing with Bash about a crude joke opens a completely different follow-up thread than shutting him down does. Because topics chain forward, one early answer can lock out a whole later conversation.

The Post-Pandemic London Setting and Rom-Com Tone

The story sits in a post-pandemic London where in-person connection has become rare and slightly awkward again. Misha tricks Ryan into attending the event with her, which sets up the comedy from the first minute.

Tone matters here more than plot. The writing leans warm rather than cynical, so cruel answers usually cost you. However, a few matches genuinely reward sharp humour, and reading that difference early is most of the skill.

How It Compares to Five Dates and Other Mobile FMV Titles

Five Dates, the direct predecessor, ran on video calls during lockdown and gave you one lead with five matches. This sequel doubles the cast, adds a second playable lead, and moves everything to real tables in a real pub.

Late Shift and Who Pressed Mute on Uncle Marcus? are the other obvious FMV points of comparison on phones, both from the same publisher. Late Shift is a crime thriller with harder fail states. By contrast, this title has no death, no danger, and only social consequences.

The Android Version Against the PC and Console Versions

The Android release plays the same footage as the PC and console versions, with taps replacing a controller. Touch actually suits it, since answers sit as large buttons rather than a cursor.

Two differences matter. First, phones handle the story as a free install with one in-app unlock, while PC and console sell it outright. Second, the mobile version has no manual save slot, so a fresh run starts from the profile screen again.

Gameplay Controls and the Dialogue Timer

The dialogue timer runs under every reply prompt and picks the first listed option automatically when it expires. That default rule is the most important control detail in the entire game.

Controls otherwise stay minimal. You tap an answer, watch the response play, and tap again a few seconds later. Nothing else needs input during a scene.

Because the footage never pauses on its own, hesitation reads as an answer. Ice-breaker rounds and deep-dive questions both use the same input, so the rhythm stays consistent from the first table to the third date. Most speed dates run roughly 3 to 5 minutes, which keeps the pace brisk.

Tapping Answers and the First-Option Default Rule

When the countdown empties, the first choice on screen fires. Many players discover this only after a stray silence hands their date an answer they never wanted.

Treat the first listed reply as your fallback, therefore, and read it before you read the others. If that top option would damage the conversation, decide fast. Two seconds of indecision costs more here than a wrong answer does.

Ice-Breaker Games and Deep-Dive Questions

Ice-breaker rounds sit early in each speed date and stay light. Would-you-rather prompts, silly hypotheticals and quick preference questions all appear.

Deep-dive questions arrive later and carry real weight. A match may ask about past relationships, family plans or personal fears. Answering these honestly usually scores better than answering them smoothly, although a few matches prefer the smooth version.

What Happens When a Speed Date Ends

Each table ends with a handoff. Your lead either walks away with the match’s social handle or does not, and that single beat decides whether the match stays available.

The event then rolls straight into the next table. Meanwhile, the tracking screen updates behind the scenes, so nothing is lost between conversations.

How to Set Up Your Dating Profile Before the Event

Profile setup in Ten Dates asks for four things: a picture, an industry, three interests and a star sign. You tap through each screen before the event begins, and these picks shape how a date reads you on paper without rewriting the story itself.

The builder appears immediately after you choose your lead. It takes under a minute.

Newcomers often stall here, expecting the choices to gate content. They do not. The dating profile exists as characterisation and as a conversation hook, so pick what fits the version of Misha or Ryan you want to play.

Picture, Industry, Interests and Star Sign

Four screens run in sequence. Picture comes first, then industry, then three interests from a list that includes travel, food and drink, technology, arts and culture, and sports and fitness. Star sign closes the set.

Dates occasionally reference these details in conversation. For example, a match may tease your star sign or ask about your industry, which gives the scene a personal texture without changing where it goes.

Why Your Profile Picks Stay Cosmetic

No profile combination unlocks a match, blocks a match or changes an ending. Completing the profile itself awards an achievement on your very first run, and that is the only mechanical payoff.

This design keeps replays cheap. On a repeat playthrough you can simply tap through the same four screens in seconds, instead of rebuilding a character sheet each time.

Choosing Misha or Ryan for Your First Run

You commit to one lead per playthrough. Misha meets Jake, Bash, Ty, Lucas and Hazel. Ryan meets Kathleen, Brandy, Azalea, Toni and Derek.

Ryan is the gentler starting point, since his table order is yours to control. Misha’s opening night hands control to the matches instead, which surprises plenty of first-time players.

How to Unlock Second Dates With Every Match

Second dates unlock when a speed date ends with the match still interested, which the game measures through Real-time Relationship Status Tracking. You then choose two of the five matches to see again, and every other match drops out of that playthrough entirely.

The tracking system runs live during conversation. It reacts to answers as they land rather than scoring you at the end.

Two slots is the hard ceiling. As a result, a run that goes badly at three tables still works fine, provided two matches finish warm. Achievement hunters often aim for the opposite target and secure a second date offer from all five before choosing.

Reading the Relationship Status Tracking Screen

The tracking display shows where each match currently stands with your lead. It updates as scenes play, so you can watch a reply land well or badly in real time.

Use it between tables rather than during them. Checking it after each speed date tells you which two names are genuinely safe, and it prevents the common error of picking a match you merely enjoyed watching.

Picking Two Matches From the Speed Dating Five

Selection happens once, and the game does not walk it back. Pick from the tracking status, not from first impressions.

Pairing matters too. Choosing two very different personalities gives you more varied footage in one sitting, whereas two similar matches produce overlapping conversation topics. For a first run, one warm match and one difficult match teaches the system fastest.

Why the Misha Route Randomises Your First Dates

On a first Misha playthrough you cannot select who sits down. Jake, Ty, Bash and Lucas approach her in a random order, and Hazel arrives separately at the bar.

That randomness changes your planning completely. Instead of targeting one match from the start, you play defensively across all four, keeping every option warm until the tracking screen tells you which two to keep.

How to Unlock the Third Date and Its Endings

The third date is the final stage of any playthrough, and only one match reaches it. After your two second dates finish, you drop one name and take the survivor into a longer, more serious conversation that produces the ending.

Third dates carry the heaviest deep-dive questions in the game. Ty, for example, pushes a conversation about the future right at the close.

Endings split into successful outcomes and failing scenarios. The game contains up to 10 successful endings across both leads, one per match, alongside a spread of failure outcomes that are worth seeing on purpose.

Narrowing Two Matches Down to One

The choice screen appears after both second dates conclude. Whichever match you drop is finished for that run, with no reunion later.

Pick the match whose tracking status sits highest, unless you are hunting a specific achievement. Because a full route takes only around 90 minutes, dropping a favourite is cheap. You will meet them again on the next playthrough.

What a Successful Ending Looks Like

A successful ending closes with your lead and the match agreeing to continue the relationship beyond the third date. The scene plays out in full, then the game reports the outcome.

Each of the ten matches has its own version. Bash ends warmer than his early crude humour suggests, while Lucas ends on sincerity rather than jokes. Consequently, the endings feel individual rather than reskinned.

Failing Every Date and Meeting Vinny

Deliberate failure is a real strategy here. Playing a run where every answer alienates all five matches produces its own outcome and its own achievement.

Vinny, the speed dating host, shows up as a bonus match connected to that path. Players chasing complete coverage need this run, so schedule it as a short, fast playthrough with the skip feature enabled.

All Ten Matches in Ten Dates and What They Want

Ten matches fill the speed dating card, five for Misha and five for Ryan, and each one responds to a different conversational style. No universal answer pattern works across the full cast.

Casting carries the writing. Meaghan Martin, Sagar Radia, Sam Buchanan, Kaine Zajaz, Ellie James and Rhiannon Clements all appear among the matches.

Each lead also has exactly one same-sex match. Hazel is Misha’s, and Derek is Ryan’s. Both are frequently praised by players as the least stereotyped characters in the cast.

Misha’s Five Matches: Jake, Bash, Ty, Lucas and Hazel

Jake is a sweet, thoughtful teacher and the gentlest starting match. Bash presents as the ultimate lad, all sport and crude jokes, with a genuinely surprising backstory underneath.

Ty leans edgy and confrontational, while Lucas is a shy coder whose sincerity disarms people. Hazel, a novel and film lover, responds best when Misha shares her interests honestly. Notably, Bash and Hazel both had achievement triggers repaired in a later update, so their outcomes now register reliably.

Ryan’s Five Matches: Kathleen, Brandy, Azalea, Toni and Derek

Kathleen is reading at her table when Ryan sits down, which tells you everything about her. Azalea is flirty, funny and gothic, and she rewards playfulness.

Brandy and Toni pull in different directions again, one loud and one grounded. Derek closes the set as Ryan’s same-sex match. Similarly to Hazel, he sidesteps the broader character types the rest of the cast leans on.

Which Matches Reward Honesty Over Charm

Here is the split that most articles about this rom-com miss entirely. Lucas and Hazel both punish performance, so empathy and shared interests carry those tables.

Bash and Azalea invert it. Bash responds to players willing to trade jokes and accept an awkward nickname, and pushing him to explain himself instead cools the table fast. Therefore, the correct first answer changes depending on who sat down, not on which lead you chose.

How Endings, Achievements and Replays Work

Ten Dates tracks long-term progress through a set of achievements rather than experience levels, ranks or any in-game currency. Each successful ending, each deliberate failure run and even the profile setup awards one, and the full set takes roughly 13 partial playthroughs across both routes.

There is no level meter and nothing to grind. Progression here means coverage of the footage.

The reward for repetition is the footage itself. With over 12 hours filmed, a single playthrough shows only a slice, so replay value is the whole design. Full completion sits at roughly 6 to 8 hours for most players.

How the Ending Count Reaches Ten

Ten successful endings map cleanly onto ten matches, one each. Five belong to the Misha route and five belong to the Ryan route.

Failure outcomes sit outside that count. As a result, the true total of distinct conclusions runs higher than ten once you add the failed nights and the Vinny path.

The x version lists 19 achievements. The PlayStation version lists 20 trophies, made up of 1 platinum, 10 gold and 9 bronze.

Two of the trickier ones ask you to secure a second date offer from all five matches on a single route, once as Misha and once as Ryan. Those two runs need careful tracking-screen reading rather than luck.

Skipping Scenes on Repeat Playthroughs

After one complete playthrough, the game lets you skip footage you have already watched. This turns a 90 minute route into a far shorter run.

Use it aggressively during achievement cleanup. Skipping the speed dating opener and jumping to the branch you have not seen keeps the whole completion inside a single evening.

Common Mistakes That End Ten Dates Runs Early

Most failed runs come down to three habits, and none of them involve picking a bad answer. Timing, sameness and poor session planning cause more lost matches than dialogue ever does.

New players tend to blame the writing when a match cools. Usually the tracking screen already flagged the problem two scenes earlier.

Fixing these three habits typically turns a two-match run into a five-match run. That difference is exactly what the harder achievements require.

Letting the Answer Timer Run Out

Silence is the single most expensive mistake in the game. The default takes over, and it frequently takes over at the worst possible moment.

Watch your own pattern across a table. If you time out twice in one speed date, the match will almost certainly sit cold on the tracking screen afterwards.

Playing One Personality Across All Five Matches

Picking the same flavour of answer at every table is the second trap. Sarcasm that delights Azalea lands badly on Lucas.

Adjust per table instead. Read the opening thirty seconds, decide whether this person wants sincerity or banter, then commit to that register for the whole conversation.

Restarting Without a Route Plan on Mobile

The phone version has no manual save, so closing the app mid-run means starting over from the profile screen. Plenty of one-star reviews trace directly back to this.

Plan each session around one complete route, therefore, and start it when you have a free hour. Achievement hunters should also write down which matches they have already finished, since the game will not remind you between runs.

Best Ten Dates Tips and Tricks for Beginners

Charm alone does not carry a speed date in this rom-com. The players who reach five second-date offers on their first attempt do three specific things differently.

None of these tips require prior FMV experience. They simply respect how the branching narrative and the tracking system actually behave.

Applied together, they usually add two extra warm matches per run. That is the gap between a casual watch and a genuinely optimised Ten Dates walkthrough attempt.

Read the Opening Cue Before Your First Answer

Every match telegraphs themselves in the first moments at the table. Kathleen is reading. Hazel is at the bar with a book. Bash opens with a joke.

Use that cue to set your register before the first prompt appears. Because the first answer often sets the topic chain, getting it right saves you from recovering for the rest of the date.

Use Paused Choices to Buy Thinking Time

The optional paused choice setting exists for streamers polling their audience, and solo players benefit from it just as much. Turning it on stops the countdown pressure from making your decisions for you.

Switch it on for a first playthrough, then switch it off later. In addition, playing with paused choices makes it far easier to check the tracking screen without losing a beat.

Finish One Route Fully Before Switching Leads

Running the Misha route and the Ryan route in parallel scatters your memory of who said what. Complete one lead’s five matches first.

Then swap. The second route lands harder emotionally, since you already know the pub, the host and the friendship between the two leads from the other side of the night.

Frequently Asked Questions About Ten Dates

Is Ten Dates free to play on Android?

Ten Dates installs free on Google Play, where the full story sits behind a single in-app unlock rather than ads or repeat purchases. The listing carries a Teen content rating and holds roughly 4.1 stars from over 500 reviews, with more than 50,000 installs recorded so far.

How long does one full route take to finish?

One complete route runs about 90 minutes from profile setup to the third date, which fits a single evening comfortably. The game also runs fully offline, so a commute or a flight works fine. Seeing every ending across both leads takes closer to 6 hours.

Can you date all ten characters in a single playthrough?

No. Each run locks you into one lead, so five of the cast stay unreachable until you replay as the other person. Each lead also has exactly one same-sex option, Hazel for Misha and Derek for Ryan, meaning a complete tour of the cast needs both routes regardless of preference.

Ten Dates Verdict: The Players It Suits Best

Ten Dates suits players who care more about character writing than puzzle systems. It rewards anyone who enjoys a filmed rom-com they can steer. Install it if you want a light story you can finish in one evening. Skip it if you need heavy systems or long-term progression. In my own runs, Bash surprised me most. I wrote him off inside two minutes. He then gave me the warmest ending I found in either route. Two full routes cover both sides of the same night, and that second pass is where the writing earns its cast.

Images

Download links

Join our Telegram Group

ℹ️ Download link not working? Please refresh the page and try again.